Everything is hacked together, from the ludicrous goo-goo eyes made between Sareth and his sidekick Leanna to the capital-E evil of bad guys such as Arantir. And also once again, this story is so poorly told that you can't summon up the will to care about any of the characters or particulars. The solo campaign again tells the tale of Sareth, who is wandering the lands of Ashan trying to find the long-lost Skull of Shadows for his mage master, a rather sinister piece of work named Phenrig. You'll be killing plenty of these blackguard goons in Elements.Īt its heart, Elements is a straight rehashing of the PC edition of the game. Only revamped multiplayer modes of play offer anything new, and they're pretty weak and offset by control and visual issues that make this 360 version of the game much worse than its PC predecessor. Arkane Studios and Ubisoft may have taken well beyond a year to presumably spit-shine everything for the game's console debut, but the mind-numbingly repetitive combat, bland story, and awkward level design haven't been changed much at all. This tardy Xbox 360 port of the first-person action RPG that premiered on the PC in late 2006 remains solidly third-rate even with the word "Elements" strangely appended to the original name. Adding a subtitle hasn't improved Dark Messiah of Might and Magic.
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